Riccardo Mancini


Since the year 2006, when Wing introduced the term “computational thinking” to define the need to disseminate the cognitive style of computer science, it has become a topic of educational debates, and more.

 Wing is also attributed with having represented a first definition, albeit located and oriented within and IT paradigm. What we mean by “computational thinking” is the “set of mental processes used to formulate problems and their solutions in such a way that the description of the solutions is actually executable by an agent that processes information” (2006); processes which possess a high educational potential which will necessarily result in making a series of theoretical and practical considerations and speculations  



education, digital culture, media education, computational thinking, pedagogy

Full Text:

PDF (Italiano)


Amicucci F. (2019). Le competenze trasversali. Prometeo. Mondadori, 37(148).

Bocconi S., Chioccariello, A., Dettori, G., Ferrari, A., Engelhardt, K., (2016). Developing compu­tational thinking in compulsory education, in Implications for policy and practice.

Bruni F., D’Onofrio, L., Nisdeo, M., (2016).Start App: una esperienza di coding tra scuola primaria e scuola secondaria, in Form@re Open journal per la formazione in rete, Numero 1, Volume 16.

Chioccariello A.,(2013). “Il pensiero informatico Videogiochi, robotica educativa ed altre idee potenti per imparare a pensare”, Pedagogia nell’era digitale, a cura di Donatella Persico e Vittorio Midoro, Ortona: Menabò.

Corradini I., Lodi M., Nardelli E. (2017). Conceptions and Misconceptions about Computational Thinking among Italian Primary School Teachers, Proceedings of the 2017 ACM Conference on International Computing Education Research (ICER '17).

MIUR. (2012). Indicazioni nazionali per il curricolo della scuola dell'infanzia e del primo ciclo d'istruzione. (ultimo accesso ottobre 2017)

Nardelli E. (2017). Do we really need computational thinking?, Comm. ACM, in corso di pubblicazione

Nikolic M., Dabic, T. (2016). The Bloom’s taxonomy revisited in the context of online tools, in Paper Presented at Sinteza 2016-International Scientific Conference on ICT and E-Business Related Research.

Papert S.,(1980). Mindstorms: Children, Computers, and Powerful Ideas.New York: Basic Books.

Polanyi M. (1966). The Tacit Dimension, The University of Chicago Press

Pugach M.C., Blanton, L.P., Mickelson, A.M., Boveda, M. (2020). Curriculum Theory: The Missing Perspective in Teacher Education for

Inclusion.Teacher Education and Special Education, 43.

Resnick M. (2017). Lifelong Kindergarten: Cultivating Creativity Through Projects, Passion, Peers, and Play, MIT Press

Resnick M., & Rusk, N. (2020). Coding at a crossroads. Communications of the ACM, 63(11), 120-127.

Shute V. J., Sun, C., & Asbell-Clarke, J. (2017). Demystifying computational thinking. Educational Research Review, 22, 142-158.

Wedlock B.C., Growe, R. (2017). The technology driven student: how to apply Bloom’s revised taxonomy to the digital generations, Journal of Education and Social Policy, Vol. 7, No. 1.

Wing J.M., (2006). Computational thinking, in Communications of the ACM 49.3.

Wing J. (2008). Computational thinking and thinking about computing, Philosophical Transactions of The Royal Society A



  • There are currently no refbacks.

Copyright (c) 2023 Giornale Italiano di Educazione alla Salute, Sport e Didattica Inclusiva

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

Italian Journal of Health Education, Sports and Inclusive Didactics 
ISSN: 2532-3296